Star wars: empire at war - forces of corruption foc cheat mod All units / structures / upgrades / space stations cost 1 credit, build time reduced to 1 second, units are nearly indestructible, large FOW reveal range, can build Executor and Death Star in Skirmish mode, recharge time for special abilities reduced to 1 second. Command or corrupt an entire galaxy in the definitive Star Wars strategy collection. It is a time of galactic civil war. Will you take up the reins of the Rebellion, assume control of the Empire, or rule the Star Wars Underworld? Star Wars Empire at War: From the lives of soldiers to the deaths of planets, you are the supreme galactic commander.
While playing the game, press ~ to display the console window. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function. Alternately, press [Shift] + [Tab] to display the console window.
Result | Cheat Code |
Spawn Boba Fett | CHEAT_Empire_Spawn_Fett |
Spawn Colonel Veers | CHEAT_Empire_Spawn_Veers |
Spawn Darth Vader | CHEAT_Empire_Spawn_Vader |
Spawn The Emperor | CHEAT_Empire_Spawn_Emperor |
Note: This procedure involves editing game files; create a backup copy of the files before proceeding. Use a text editor to edit the .txt files that correspond to ships in the 'lucasartsstar wars empire at wargamedatadata' directory. Examples of the files are 'acclamator_assault_ship.txt', 'alliance_assault_frigate.txt', 'broadside_class_cruiser.txt', etc. Open these files with a text editor and add a name. The name will eventually be created in game once the location in the list is reached.
Easy moneyConquer or capture all planets except for the mission planet. Then, fortify the planets around your mission planet. Next, set the game to fast forward and allow it to run. Check on it occasionally to make sure you have not been attacked. After awhile, check your cash flow. If you like it, resume normal play and complete the scenario. If not, just wait and let your money build.
Tips for Galactic Conquest mode with the EmpireTry to keep each planet that is in your control well defended in space and land with at least one level 2 or 3 space station and a Victory Class Star Destroyer. On the ground, have a barracks and a light factory. If possible, also build a shield generator and/or turbolaser towers. However, build these last as the bigger your base is, the more turbolaser towers you get.
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Never leave a planet unguarded in space or on land. The Rebels can see every move you make, and can get past any blockade you may have set up with a small force. They will know at all times whether your planet is guarded or not and strike the moment you leave a planet venerable to attack on land or in space.
The Rebels tend to jump to hyperspace if there are transports in the battle. In space when the Rebels attack you and it looks like they have a large force against you and it appears hopeless, do not auto-resolve or give up. Usually their 'massive fleet' is mostly made of transports. Just destroy some ships for about twenty seconds and they will jump to hyperspace; even if their space station is not destroyed and they have a larger force, they will flee.
Send Boba Fett to the planet you are planning to invade first and alone. He can not only kill enemy heroes, but he will also reveal the space craft orbiting the planet. Just move the pointer over the ship(s) surrounding the planet and the droid above your mini-map will show what and how many ships are in their fleet, unless they have Luke Skywalker. If they have Luke Skywalker, you will not know what ships they have; just how many different types of ship. If you keep Boba Fett at the planet you are invading, he will assist you in space and land battles.
To get the Death Star, put a hero that gives you space discounts on the planet you wish to build it on. Then, build a research lab and a level 5 space station with all the upgrades. The Death Star will cost 20,000 credits. The Rebels will be alerted of your new construction as it is being built. Both sides will have a timer on their screen showing how long it will be before construction is complete. Not counting space battles, it is about six minutes. Note: The Death Star moves extremely slowly; if you are combining the Death Star and another fleet, move the fleet to the Death Star and not the other way around. When you destroy a planet, it will become an asteroid field. It will not only produce less credits for the faction who controls it, but if you leave the 'planet' with no spacecraft or space station, then it will become neutral and is free game for the Rebels to hide.
Complete all the missions given, because the items you get will help. If you wait awhile, you will get credits and Imperial Star Destroyers (started at tech level 4 for the Star Destroyers). Soon planets will start revolting slowly to your side. Build a Space Station and Barracks at the same time if you cannot keep ships at the planet or get them there. If a single enemy ship that would trigger combat enters the system, it will cancel the Space Station, however you will still have the Barracks which should be done quickly. Afterwards, keep upgrading the Space Station and build a Light Factory and two Storm Troopers for every AT-ST or TIE Mauler. However, make sure to build the Storm Troopers first.
Tips for Galactic Conquest mode with the RebelsAt the start of a new campaign, build lots of Mining Facilities on each planet. They can be sold later if desired. Have the droids steal Imperial technology immediately from the start. It is sufficient to build Factories, Barracks, etc. on only a few of planets to begin with, as forces can easily be moved to the desired location after they have been produced. Instead of having ground forces protecting your planets, concentrate on building a large fleet for each planet. Make sure your Space Station is upgraded to the maximum at all times. This should be sufficient to repel the Imperial fleet and thus prevent a ground assault altogether. You will also need to build a large separate attack fleet in order to conquer planets, as you cannot leave any of your planets unguarded at any time. Also, make sure Antilles' ship is included as his 'weaken enemy' special attack is extremely effective. Place all your ground forces into one huge army following your attack fleet around the galaxy, but never put them in the same fleet. A surprise attack could leave your transport ships facing a Star Destroyer. Make sure you have bomber squads in your fleet to allow for bombing raids on planetary battles. Bring the droids as well, as they do not affect the total number of units allowed, and their ability to repair units can be very useful if there are no building pads nearby. As soon as you have conquered a new planet, build a fleet to protect it. Do not remove your main fleet until the the planetary fleet is in place, or you will risk being attacked immediately. As the game progresses, the Imperial fleets will grow bigger; make sure your attack fleet and planetary defense fleets are up to strength, and do not forget to replace losses immediately after a battle.
Recommended Empire space fleetYou must build, to conquer space; buy as many Accumulator Assult Ships and Victory Star Destroyers as you can afford. It is also recommended that you get some Imperial Star Destroyers and possibly a Interdictor Star Destroyer. Once you have your space forces, focus on your infantry. You may need to wait for more income because of all the space forces, but when you get enough, buy some of the first two things you can (for example, Storm Troopers or Scout Troopers), then a few tanks. Note: This will also work for Galactic Conquest mode.
Recommended Rebel space fleetBuild at as many places as you can, X-Wings for space and Infantry Platoons or Plex Soldiers for land. Since X-Wings have such a high fire rate, they will kill enemies easily. When the space battle is over, take the ground with your forces. It may also help to have some T2-B Tank squadrons. With the Plex(s) as high defensive and your platoon(s) doing the rest, you should win quickly. Note: This will also work for Galactic Conquest mode.
In Replaying the Classics, StarWars.com revisits Star Wars games of yesteryear, examining why we loved them then and why they stand the test of time.
It’s a great time for Star Wars fans who play games. Another batch of beloved titles, including Knights of the Old Republic II and Republic Commando, were added to Xbox’s stellar backward compatibility program in April. And right now, a ton of classics are available at a discount in Steam’s Summer Sale — including Star Wars: Empire at War, in a newly optimized edition featuring online multiplayer support. Plus, thanks to Steam’s huge mod community, additional content can be easily downloaded via the Steam workshop.
![Wars Wars](/uploads/1/2/6/3/126370829/637101364.jpg)
Originally launched in 2006, Empire at War was the first-ever game from Petroglyph. The Las Vegas developer had been founded in 2003 by veterans of the defunct Westwood Studios, maker of such titles as Dune II, Blade Runner (’97), and the award-winning Command & Conquer series. Given the green light to work on a Star Wars project, Petroglyph took its decade-plus of experience with real-time strategy (RTS) games and put it to the test, crafting an real-time strategy game with three separate fronts: infantry skirmishes, space warfare, and galactic conflict. Feel like you could take on the whole Empire yourself? Get ready.
In Empire at War, players command the Rebel Alliance, the Empire, or — thanks to the included Forces of Corruption expansion — the criminal underworld. Each faction comes with its own unique single-player story campaign, exploring the Galactic Civil War through a Legends-era narrative about the construction of the first Death Star and culminating with the iconic Battle of Yavin. The game’s story mode features animated cut scenes with full voice-over, giving added context to the action.
What’s most impressive, coming back to the game more than a decade after release, is how easy it is to jump in and play. Sure, it looks great and tells an original story in the Star Wars universe, but it’s also an inviting experience for newcomers to the RTS genre. It’s a delicate balance, but Empire at War pulls it off: it brings something novel and exciting to those who have played this kind of strategy game in the past without alienating players who haven’t. A single click of your mouse will let you highlight an individual unit; click and drag to quickly select a large group of troops and vehicles. Combat is tactical but largely automated, and land and space engagements can be “auto-resolved,” letting players focus on the parts of the game that interest them most in a given session. Systems like base construction, resource allocation, and training new units can be managed from the galaxy map, where you amass your fleet between missions. So, compared to similar games, there’s a lot less multitasking when you’re in the heat of battle.
After you’ve experienced all the campaign content Empire has to offer, the sky’s the limit for where the war might be fought next. “Galactic Conquest” builds on the gameplay style established in story mode, giving players full access to all three battlefronts as well as resource-management elements; it’s also the perfect way to revisit your favorite heroes and planets.
Console Commands For Star Wars Empire At War
In addition to the three campaigns, Galactic Conquest, and online and LAN multiplayer components, the game also has an alternate “Skirmish” mode, featuring a more straightforward RTS experience, either on land or in space. Players can take command of legendary war machines like the X-wing, TIE fighter, AT-AT, and Star Destroyer. Familiar faces like Luke Skywalker, Obi-Wan Kenobi, Darth Vader, and Boba Fett are all playable, too. Battles can be fought in over 80 locations from the galaxy far, far away; if you’ve ever wanted to send the full might of the Empire to conquer the swamps of Dagobah, you’re in luck.
While Empire at War didn’t have the resounding cultural impact of something like the Old Republic series, critics spoke fondly of the game upon release. 1UP deemed it “the best Star Wars since Episode VI,” adding,“It’s worth it for fans of [the movies] to see their dreams unfurl in pyrotechnic, high-tech 3D glory.” GameSpot praised the game for being the first truly great Star Wars RTS, calling its graphics and sound “uniformly breathtaking.” Yahoo! Games said that “Empire at War captures [the emotions of the films] perfectly, and backs them up with a robust large-scale strategic game and no end of single and multiplayer content. What more could you ask from a Star Wars game?”
Star Wars Empire At War Console Cheats
Maybe it isn’t as well known as the Jedi Knight tetralogy or Rogue Squadron series, but Empire at War is the very definition of a must-play Star Wars game — one that captures the spirit of the films even as it takes the real-time-strategy genre to new and unexpected heights.
Star Wars: Empire at War is available now on Windows PC via Steam, where fans can snag the game for 60% off through July 5.
Star Wars Empire At War Console Commands List
Alex Kane is a journalist based in west-central Illinois. He has written for Polygon, the website of Rolling Stone, Syfy Wire, Variety, and other publications. Follow him on Twitter at @alexjkane.